Robert de Groot

Projects and Artwork

Archive for the ‘maya’ Category

Started modelling my cardesign in Maya

ShareI decided to make my car design in 3D. I want to use Autodesk Maya to model it. I sketched the design a lot lately and in Maya I started off with another sketch (curves) to make some guidelines. I didn’t make any blueprints what so ever, so it’s just the sideview that inspires me. [...]

Circusguy Rig

ShareThis is my first fully working rig with soft skin. UV Layout, so the textures will fit in well. Render with as purpose to practise lightning.

Robot: Scorpion

ShareIt’s time for some serious updating! Back in 2008 I had to model a robot at my study, but at that time I didn’t know much about Maya, so I decided to make the robot again with a bunch more detailing to it. First of all, the old one : For now I only modelled [...]